A “plugin manifest” is a document which contains information about a plugin. It is usually found in a plugin.yml file, but this is not mandatory.


Required fields


Type: string

Name of the plugin. This may contain letters, numbers, hyphens, periods and underscores. It may also contain spaces, but this is discouraged.


Type: string

Self explanatory. It’s recommended to use a 3-point semantic version, but this can be anything you like.


Type: string

Fully-qualified name of the main class. This class must meet the following criteria:


Type: string or string[]

The API version(s) that the plugin is compatible with. If the plugin’s API version is not compatible with that of the server, the server will refuse to load the plugin. More info on API versioning can be found here.

Optional fields



Type: string

Website for the plugin.


Type: string

Short description of the plugin.


Type: string

Alternative prefix to use in the plugin’s log messages. Defaults to the plugin name.


Type: string

Author name of the plugin.


Type: string[]

A list of author names, if there are more than one. If both author and authors are defined, a list will be formed containing both.

Plugin loading controls


Type: string

When in the startup sequence to prefer loading this plugin. Currently can be one of STARTUP or POSTWORLD. See plugin load order. (TODO: add a link here)


Type: string or string[]

List of plugins that this plugin depends on. Plugin will not load if any of these plugins are missing.


Type: string or string[]

List of plugins that the plugin can optionally depend on. Plugins in this list must load prior to the plugin soft-depending on them.


Type: string or string[]

List of plugins that this plugin must load prior to. Works like a soft-dependency in reverse.


Type: array

List of PHP extensions that the plugin requires. Plugin will not load if any are missing or have unmet version constraints. TODO: examples


Type: int or int[]

List of Minecraft PE network protocol versions the plugin is compatible with. Plugin will fail to load if the current server protocol version is not in this list.

os (PocketMine-MP >= 3.12.0)

Type: string or string[]

List of operating systems that the plugin will run on. If not present, the plugin will load on any OS. Possible values include win, mac, linux, android, ios, bsd.



Type: array

Definitions of commands implemented by this plugin in the onCommand() of the PluginBase. Example:

  # The name of the command the user will type to execute it
    # Description that will be shown in help command
    description: Example command
    # Shown to the user if they type the command in incorrectly
    usage: "/example"
      - ex
      - examp
    # Permission required to run the command
    permission: exampleperm.command.example
    # Shown to the user if they don't have permission to run the command
    permission-message: "You do not have permission to use this example command!"


Type: array

List of permissions defined by this plugin, usually used for commands. Example:

    description: "Allows the user to run the example command"
    # Default state of the permission. Explanation of each value:
    # op: only op players have this permission by default
    # true: everyone has this permission by default
    # false: no one has this permission by default
    default: true

Note: While it is possible to nest permission declarations in PocketMine-MP versions prior to 4.0.0, it’s recommended not to do this because it causes unfixable bugs in permission defaults. (In effect, nested permissions are just a very weird and confusing way to declare permission groups.) Instead, you should give your permissions consistent names so that permission plugins can pattern-match them.